Like any good tool, Math-Whizz should be utilized properly in order to be fully effective. Luckily, Math-Whizz already comes fully assembled and there isn’t even any packaging to try and pry open! That being said, this next video in our Math-Whizz 101 series is going to answer the important question of “how exactly should my student/child be using this tool?” While this video is directed towards teachers, it is absolutely applicable to educators of all stripes as well as parents or mentors.
One of the most important roles a parent or educator plays in helping their child or student succeed is setting realistic goals and weekly routines. Teachers can turn to the “best practices” document as Richard suggested, but for you parents out there here are some tips just for you:
- Here at Math-Whizz we love that your child is enthusiastic about using our product – we just recommend that you do your part to ensure they don’t experience “burn out.”
- Aim to have your child actively using Math-Whizz for 60 – 90 minutes per week for best results.
- To get to into that 60 – 90 minute time frame we suggest scheduling 2-3 times per week at sessions ranging from 20 – 45 minutes.
So, if you are ready to get on the track to success why not create your own calendar? You and your students or child can pick an appropriate picture and work together to choose which days of the week they’d like to use Math-Whizz. There are many free calendar resources out there – I used Calendar Labs to create this special calendar just for Carol Whizz. Once your calendar is created continue to reward and motivate your student, by using stickers or just color coding the days on the calendar after they’ve successfully kept up with their routine. If you’ve had success using a calendar with your child to keep them on track, or have other helpful tips – let us know!
About the Author: Rita Rogers grew up in the PNW and despite her “low-tech” houseboat upbringing, went on to complete her Master’s of Communication in Digital Media at the University of Washington in 2010. She is passionate about the convergence of education and technology, educational gaming, and outer space.